![quake ii vr quake ii vr](https://i.ytimg.com/vi/CqWprpl17MM/maxresdefault.jpg)
With other enemies, a gladiator should be taken out ASAP, even if there's a tank in the area.Otherwise, treat them like you would one gladiator dodge often and use powerful weapons against them. Every little bit of help is useful when dealing with multiple gladiators. While doing that won't stop the projectile, it will harm the other gladiator. When fighting multiple gladiators, try and make it so that one of them hits the other.The Gladiator is a lot easier to "dance" with than the Shambler.
![quake ii vr quake ii vr](https://i.ytimg.com/vi/GDJLB5gYs3Q/maxresdefault.jpg)
The Gladiator can be treated like a Shambler in that the player can go up to the Gladiator, cause it to use its melee attack and back way so it is busy swinging its clamp aimlessly while the player can continue attacking. The Gladiator has a very large clamp which it will use if the player is close by, dealing 20-25 damage per hit with two hits in quick succession, dealing almost as much damage as the Railgun. The Gladiator can fire frequently, about as fast as the player, thus there is no time to stand around, the Gladiator must be killed as soon as possible. So to avoid the attack, the player must keep strafing left or right or take cover, thus when the Gladiator fires at the spot its aimed at, the player will have moved and it will miss. The Gladiator will aim at the player and fire at that same spot less than a second later. The Gladiator can fire the Railgun with pin-point accuracy, dealing high damage to an unarmored player (50).